The System
Jorune was published with four
systems (1st edition, two versions of 2nd Edition, and 3rd Edition), which included
multiple dice, d100/percentile and d20 systems. This revision is based upon the d20
system published in 2nd and 3rd Editions, conversations with the world designer regarding
a die pool system for Isho use, and a variety of other d20 gaming systems, which
have established conventions shared by many role playing games.
In addition to officially
published systems, Jorune has been adapted for play with GURPS (3d6), HERO
(3d6), PLUS (multiple d6), BRPS (d100/percentile), FUDGE (descriptive
variant) and Alternity (modified d20) gaming systems. Where these conversions
have been made available on the web, the links will be provided.
Several sample characters
are provided for you to see use as pregenerated characters in a beginning campaign.
Partially generated characers are provided to allow you to finish the character to
your own liking and get into a Jorune campaign immediately. The samples for this
section are human only -- non-human characters are also available after the differences
between the humans, human mutations and non-human player characters.
This version of rules for
Jorune allow more player races than the official materials, so you will be getting
material that has not been previously published.
Concept and Base Values
Modifications
Occupation and Background
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Human Sample Characters
Fully Generated
A Learsis of Sydra
A Merchant of
An Thike Fighter of Auklin
A Jungle Runner of Miedrinth
A Noble of Ardoth
Partially Generated
A Gire of Sillipus
Field Iscin of Lusail
A Classical Iscin of Heridoth
A Sailor of Meard
A Mercenary of Thantier
A Thomboc of Laindis
A Caravanneer of Borlim
A Fisherman of Sal-amarine
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