NOTICE-
This product may be downloaded for reference purposes only and may be
used by independent gaming groups and photocopied for use within such groups provided no charge is made for materials or game sessons. This materials does not represent official or authorized material within the Skyrealms of Jorune mythos, and is not represnted as any claim against the property and rights of the trademark and copyright holders.

Draft: 11-01-98

Existing System Clarification and Revision
-
Khodre Supplement, Online
- The Jorune Museum of Natural History


My hopes for a Fourth Edition of Skyrealms of Jorune have been stalled
for three years. Jorune and a Half (3.5) may be the last shot we have for a playable system and one of the most unique game worlds in the history of role playing games.



-Character Generation
Concept
Points and Bookkeeping
Race and Racial Modifications
Home Territory Modifications
Career Choices and Modifications
Housing and Clothing
Purchases
Weapons


-Combat and Skill Use
The d20 System


-Isho Generation


-Isho Use
Bookkeeping
Isho Points
Color Points
Lih-al
Core dyshas
Penalties outside your Lih-al
Dyshas in Game Place
Isho Skills Explained
Concept
Mechanics


-Geshtalt Combat


-Adventure Construction (Optional)

=Skyrealms of Jorune(tm) Skyrealms, Inc. - Skyrealms of Jorune, 3rd edition, (c) 1993 Skyrealms, Inc. and Chessex, Inc.
Jorune 3.5 (c) 1998, Joseph Steven Coleman, Additional material within Jorune 3.5 copyright by the various authors. All Rights Reserved




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